Shark V1.1 Update!
Shark VRchat Model » Devlog
More small QoL updates woo!
Technical stuff!
- Fixed imported Blender bones, no longer pointing up
- Default finger positions adjusted to fix Index controller issues and base vrchat animations where fingers phase through hands
- Updated shaders to Poiyomi 9.1
- Completely re-done and updated physbones
- Fixed normals for realistic shading
- Hair 1 - Reweighted, fixed polys that weren't going through the front of the head properly, deleted weird duplicate hair in the back
- Hair 1 - Added alt style with hidden side hair
- Necklace is now rigged
- Adjusted neck and neck fins to be a little thinner
- Adjusted base snout shape (original shape kept as blendshape)
- New small belly shape with bone added
- Added Thigh, Butt and Waist shapes
- Added Thicker Arms and Thicker Legs Shapes
- Changed base boob shape to be smaller and adjusted weights slightly
- Added bigger boobs and bigger pecs shapes
- Lengthened arms slightly
- Adjusted glow maps to not include lighting details
In game stuff!
- Change eye color and saturation sliders
- Change base body color and saturation sliders
- Added 3 new expressions and Maw open % slider
- Changed tongue toggles so you can't have both on at the same time
- All versions now start default with a flat chest
- Toggle boobs and pecs
- Boobs and Pecs bigger sliders
- Added action menu
- Added ear bigger slider
- Sliders for all the body shapes
- Necklace has physbones
Leave a comment
Log in with itch.io to leave a comment.